Level of Detail Control for Environmental Monitoring Datasets
نویسندگان
چکیده
منابع مشابه
Level of detail control of animation meshes
Level of detail (LOD) and character animation are both well-explored fields in computer graphics, but little has been done to combine them. Level of detail refers to the generation and use of low-detail models in place of high-detail ones where this will not be visible (for example, for far-away objects). A method that combines LOD with character animation will make it practical to render crowd...
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15 صفحه اولLevel of Detail Based Behavior Control for Virtual Characters
We take the idea of Level of Detail (LOD) from its traditional use in computer graphics and apply it to the behavior of virtual characters. We describe how our approach handles LOD determination and how we used it to reduce the simulation quality of multiple aspects of the characters’ behavior in an existing application.
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Current graphics hardware can render objects using simple procedural shaders in real-time. However, detailed, highquality shaders will continue to stress the resources of hardware for some time to come. Shaders written for film production and software renderers may stretch to thousands of lines. The difficulty of rendering efficiently is compounded when there is not just one, but a scene full o...
متن کاملInstant Level-of-Detail
Highly detailed models are commonly used in computer games and other interactive rendering applications. In this context, static levels-of-detail are frequently used to achieve real-time frame rates. While this is a simple solution to improve the rendering performance, the additional geometry needs to be stored and loaded into graphics memory. This is especially problematic in online applicatio...
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ژورنال
عنوان ژورنال: Journal of the Visualization Society of Japan
سال: 2016
ISSN: 0916-4731,1884-037X
DOI: 10.3154/jvs.36.143_10